#include <cstdlib>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <ctime>
#include <windows.h>
#include "Player.h"

using namespace std;

//Default constructor
Player::Player() {
    name = "";
    monster = new Monster();
}

void Player::setMonster(int monsterNum) {
    monster->monsterSelection(monsterNum);
}

Monster* Player::getMonster() const {
    return monster;
}

Player::~Player() {

}

void Player::setName(string name) {
    this->name = name;
}

void Player::displayStats() {
    cout << "===========================" << endl;
    cout << "Player: " << name << endl;
    monster->displayStats();
    cout << endl;
}